📈 Dynamic Arrays in C: Solving the Static Array Problem

 


Hello Code Explorers! 👋
Welcome to Part 3 of our Pointers Series in C.

So far, we have explored basic pointers and arrays + pointers.
Now, it’s time to tackle a limitation of arrays in C and learn about dynamic arrays. 🚀

🔹 Problem with Static Arrays

  • A static array has a fixed size determined at compile-time.
  • Once declared, its size cannot change.

Example:

#include <stdio.h>
int main() {
int arr[5] = {1, 2, 3, 4, 5};
// trying to add more elements is not allowed
// arr[5] = 6; // ❌ Error: Out of bounds
printf("Array elements: ");
for (int i = 0; i < 5; i++) {
printf("%d ", arr[i]);
}
return 0;
}


🧾 Output:

Array elements: 1 2 3 4 5

Problems with static arrays:

  1. Fixed size → waste memory if not fully used
  2. Not enough size → cannot store more elements
  3. Cannot grow or shrink at runtime

🔹 Enter Dynamic Arrays

A dynamic array is an array whose size can be decided at runtime.
It is created using pointers and memory allocation, instead of fixing the size in advance.

Benefits:

  • Allocate memory only when needed
  • Can resize the array if required
  • More flexible than static arrays

🔹 Memory Allocation: malloc and calloc

Imagine you want a special container to store items:

  • malloc → gives you the container but doesn’t clean it; it may have junk inside
  • calloc → gives you the container and clears it, all items start at 0

malloc Example


#include <stdio.h>
#include <stdlib.h> // required for malloc
int main() {
int n = 5;
int *arr;
// create memory to store 5 integers
arr = (int *)malloc(n * sizeof(int));
printf("Enter 5 numbers:\n");
for (int i = 0; i < n; i++) {
scanf("%d", &arr[i]);
}
printf("Array elements: ");
for (int i = 0; i < n; i++) {
printf("%d ", arr[i]);
}
free(arr); // release memory
return 0;
}


Explanation (Beginner-Friendly):
  • malloc gives us a block of memory large enough to store 5 integers
  • sizeof(int) tells us how big an integer is in bytes
  • int *arr tells the computer: “store the address of this block of memory here”

Typecasting (int *) tells the computer: “This block of memory will hold integers.”
Think of it as labeling the container so the computer knows what type of items it will hold.

calloc Example


#include <stdio.h>
#include <stdlib.h>
int main() {
int n = 5;
int *arr;
// create memory to store 5 integers, all initialized to 0
arr = (int *)calloc(n, sizeof(int));
printf("Array elements after calloc: ");
for (int i = 0; i < n; i++) {
printf("%d ", arr[i]);
}
free(arr);
return 0;
}


🧾 Expected Output:

Array elements after calloc: 0 0 0 0 0

Explanation:

  • calloc creates the memory block and sets all values to zero
  • We still typecast (int *) to label the container for integers

🔹 Key Differences: malloc vs calloc

Feature

      malloc

   calloc

Memory content

  Garbage (uninitialized)  

  Initialized to zero

Parameters

   1 (total bytes)

  2 (num elements, size each)

Use case

  When you will initialize manually

 When you want memory zeroed automatically

Why two ways?

  • malloc → faster if you plan to fill all memory yourself
  • calloc → safer when you want a “clean container” to start with

🔹 Key Points to Remember

Static arrays have fixed size; dynamic arrays can grow/shrink
Use pointers to store addresses of dynamically allocated arrays
malloc → uninitialized memory, calloc → zero-initialized memory
Always use free() to avoid memory leaks
Typecasting tells the computer what type of data your memory will hold


🧠 Mini Assignments

🎯 Assignment 1:

Create a static array of size 5. Try to add a 6th element and see what happens.


🎯 Assignment 2:

Use malloc to create a dynamic array of size n (input by user). Input values and print the array.


🎯 Assignment 3:

Use calloc to create a dynamic array of size n. Print the elements before assigning values.


🎯 Assignment 4:

Compare malloc and calloc by printing uninitialized memory vs zero-initialized memory.


💬 Share your results with the ProgVeda Community! 🌟
Understanding dynamic arrays and typecasting is a major step toward writing flexible, efficient C programs.

 



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